new Bone(layer)
Constructs a Bone
Parameters:
Name | Type | Description |
---|---|---|
layer |
ShapeLayer | The layer of the bone |
Properties:
Name | Type | Description |
---|---|---|
layer |
ShapeLayer | The Shape layer of the bone |
effect |
PropertyGroup | The effect on the bone |
Methods
-
bakeAppearence()
-
"Bakes" the appearance of the Bone,
in order to improve performance and simplify the use of the rig when animating. -
setColor(color)
-
Sets a new display color for the bone
Parameters:
Name Type Description color
Array.<float> The new color -
setSize(sizeopt)
-
Sets a new display size for the bone
Parameters:
Name Type Attributes Description size
int <optional>
The bone size, a percentage. By default, it will adjust automatically depending on comp size and DuAEF.Duik.Bone.sizeHint